Editor’s note: In this short video Nick Shackleton-Jones provides a compelling approach for learning at work. The resources and experiences approach is underpinned by designing with and for the user.
Editor’s note: Daniel Susskind talks through the book The future of the professions which he co-authored with his father Richard. There are some great insights here into what innovation could like like for L&D and HR.
Editor’s note: If you are trying to improve a learning product or service then it pays to figure out the job that product or service is there to do. Thanks to Nick Shackleton-Jones for pointing to this.
Accenture is revving up its innovation engine in India with a series of initiatives as…
Editor’s note: This is a long read but well worth it. Analyst Brian Solis looks at current innovation in the music industry, who is winning and who isn’t. Music is at the bedding edge of tech disruption so there are some useful insight for us all.
Editor’s note: Always good to see some examples of how companies are innovating – these five are using labs to develop new ideas and thinking.
Editor’s note: Social media and mobile phones have given learners everywhere a capability to discover, create, repurpose, share and amplify content, according to Steve Wheeler.
Editor’s note: This is a great story of the ups and downs of Lego, of change, innovation and creativity.
Editor’s note: Some good examples here of how companies are trying to transform themselves for the digital world.
The concept of purpose has driven an #innovation culture at #unilever, according to Geoff McDonald,…
Curated from blogs.brad.ac.uk ##innovation can start with small steps and these small steps will enable…
Editor’s note: Great analysis of the theory of disruptive innovation following its recent high profile critique by Jill Lepore.
Editor’s note: The internal report from The New York Times’s new ideas task force on how the paper could/should innovate in the digital era.
Editor’s note: This HBR factoid points to research that shows big incentives yield many mediocre ideas. Best stick with more modest incentives.