10 Minute Shake Up from NHS and Disney
Editor’s note: This is a great example of using game mechanics to facilitate behaviour change.
Editor’s note: This is a great example of using game mechanics to facilitate behaviour change.
Editor’s note: Dave Kelly looks at how a board game for children introduces coding concepts with any mention of coding or teaching. A good read on how game mechanics can work.
Editor’s note: Reflections on all the different aspects that make up game thinking (design, gamification, serious games).
Editor’s note: Using the Badgeville toolkit, developers can reward cloud user behaviors in realtime by leveraging mechanics, such as points, achievements and missions. They can also provide recognition and rank to make users feel special or smart by leveraging mechanics, such as levels, tracks and leaderboards.