Here are our curated tweets from the Chat2lrn twitter chat on #gamification. [View the story…
LearnPatch is interviewing some of the speakers at the forthcoming World of Learning Conference and…
Editor’s note: Dave Kelly looks at how a board game for children introduces coding concepts with any mention of coding or teaching. A good read on how game mechanics can work.
Editor’s note: A look at the research into whether audio affects gaming. Can sound improve a player’s performance? How much is audio a part of the online learning experience and should it be . . .
Editor’s note: How gaming is helping older people to multi-task.
Editor’s note: A look at the app Wuzzit Trouble and how it can help children learn maths.
Editor’s note: A look at how gaming as an educational tool is changing the lives of our children.
Editor’s note: A look at how elearning company Axonify combines video games with cutting edge brain science.
Editor’s note: A look at how serious games are helping tackle global issues.
Here are our curated tweets from the #cht2lrn Twitter chat on #games-based learning. [View the…
Editor’s note: Simple tips for turning elearning experiences into more game-like experiences.
Editor’s note: Gaming and simulations are easier and cheaper to design and implement than ever before but unless you are clear about what you are trying to achieve they can just as easily fail.
Editor’s note: Useful discussion on the merits or otherwise of gaming in education. Also a good background read when considering gaming in organisational learning.
Editor’s note: Using the Badgeville toolkit, developers can reward cloud user behaviors in realtime by leveraging mechanics, such as points, achievements and missions. They can also provide recognition and rank to make users feel special or smart by leveraging mechanics, such as levels, tracks and leaderboards.
Editor’s note: An open source tool for providing badges to content which is Mozilla-compliant ie badges can be managed anywhere on the web.