Editor’s note: Steve Wheeler takes a look at digital identity referencing Mark Curtis’s book Distraction. The psychology of digital identities is an emerging area and one well worth keeping an eye on as learning professionals increasingly make the most of technology.
Editor’s note: E-learning guru Clive Shepherd takes a look at the factors that will lead to successful in-house e-learning development. Note the last factor, time. To create great e-learning, in-house teams will need to focus a lot of their time on doing just (and only) that.
Editor’s note: Whether you call it collaborative education, distributed learning, or peer-to-peer learning, these emerging forms democratize the factory model. This article features the story of collaborative learning as experienced in the Talmud class in Jewish schooling.
Editor’s note: A look at the role of working memory capacity in both mathematical and creative problem solving. working memory capacity seems to help analytical problem-solvers focus their attention and resist distraction. What does this mean for creative problem solving?
Editor’s note: Professor of psychology Gabriele Oettingen’s work sheds some light on how we do and don’t manage to turn our aspirations into reality and what makes us set and stick to our goals. This article outlines her work. One to watch if this is an area of interest.
Editor’s note: In this post, Jane Hart, founder of the Social Learning Centre, maps out what a learning community manager does, and could do, and why organisations should be looking to evolve the more traditional role of the training manager.
In June this year , the Learning and Skills Group ran a two-day online conference…
Editor’s note: what if social media is not so egalitarian and democratic? What would that mean for how we use these tools in a learning context? Social software researcher Alice Marwick explores these ideas and shares her thinking.
Editor’s note: Charles Leadbeater outlines what he considers to be the core basic skills that will be required by the next generations of young people. In the list is digital literacy and social skills.
The preferred mode of engagement with information is to sit forward and interact, not sit back and absorb
Editor’s note: McDonald’s Daivd Fairhurst is excited by the opportunities video games bring to workplace learning. McDonald’s has created a game to support the roll-out of a new check-out system.
Editor’s note: A great piece from David DiSalvo on some of the basic elements that help us learn and ultimately become wise. Now look at workplace learning through this filter and what do you see?
Editor’s note: Interesting to see how this start-up is succeeding in the education space. It plans to expand beyond its current language offering into subjects the average high school and college student would find in their curriculum.
Learning technology show Bett has added a conference for learning and training professionals in large…
Social Learning – Transforming the Training Process by Gireesh Sharmain Education / Online Education (submitted 2012-06-12)Developing an effective training program is one of the essentials of a fast growing organization. Efficacious training programs not