Editor’s notes: I’ve heard the call for L&D professionals to focus more on resources rather than courses at a few conferences. This short piece from Clive Shepherd looks at what those resources actually look like.
Editor’s note: A good piece on some of the main (and fundamental) reasons remote workers are more engaged with their work. Reasons include: they work harder to connect, use tools better and make more of face to face time.
Editor’s note: And so we see more consolidation as big tech players buy their piece of the talent management market. IBM has bought Kenexa, a purchase which follows the likes of SAP buying SuccessFactors. Talent management tech vendors, by their very nature, provide tools for learning and development. Does this mean a continuing focus on the one size fits all ‘learning solution’?
Editor’s note: The emerging field of computational social science will help us better understand the structure of networks and how information spreads across them.
Editor’s note: In a world where access to almost anyone and anything is available from almost anywhere, how can organisations
continually create value within a constantly evolving complex network? A big question worthy of consideration . . .
Editor’s note: A look at the psychology of waiting in line, the drudgery of unoccupied time and why lifts have mirrors.
Editor’s note: A heads up on an interesting series of debates on the future of education which started on BBC Radio 4 last night. Be sure to tune in to hear what leading thinkers see as the way forward for our schools and our children.
Editor’s note: Big data is becoming a popular phrase, but what does it mean and what could it look like for L&D? Here’s what it is looking like in the education sector.
Editor’s note: As article author Greg McKeown, says: ‘If success is a catalyst for failure because it leads to the “undisciplined pursuit of more,” then one simple antidote is the disciplined pursuit of less.”
Editor’s note: The directors of Ecstasy of Order: The Tetris Masters, talk about the film and gaming in general. The interview also provides some insights into Tetris gamers.
Editor’s note: A look at natural user interfaces, such as voice or gestures, and how they are being used to control computers. The development of these interfaces are rooted in cognitive science and based on constructivist views of learning as a process in which the learner actively constructs or builds new ideas or concepts based upon current and past knowledge or experience.
Editor’s note: GoogleEDU is Google’s approach to learning which relies on data analytics and other measures to ensure it is teaching employees what they need to know.
Editor’s note: An interesting infographic looking at how tablets are being used by teachers to enhance the learning process. Food for thought here for how tablets can be used for workplace learning.
Editor’s note: A look at seven ‘scientific’ steps towards a better strategy that might save time and help turn strategy into action.